bool
savebmp(char* Str,int buffer,int xsize,int ysize)
The output file will be in 32 bits color in
all cases.
Str:
The name of output file. It can include the the path, end extension.
Buffer:
The buffer type when we save the screen.
GR_BUFFER_FRONTBUFFER
=
0 That the video card show.
GR_BUFFER_BACKBUFFER
=
1 The render buffer in the background.
GR_BUFFER_RENDERTARGET
= 2
The current render buffer (it can be the front buffer, or the backbuffer)
xsize,ysize: The output screen size, it is scaling the screen automatically.
If it is 0, so the size will be by the backbuffer size.
Result: