Get texture parametesr by his ID. texture: Id of texture. Surface: Mipphase of texture Txprop[out]: texture properties:
Path - texture path
Name
- texture name by loadtexture property (it can include path)
txtype - texture format
txsizer - texture size in byte
width,height - dimensions in byte
mipphases - number of mipmap
surfaces of texture. When it was automatically, so it will be the
current value.