void
GetMeshMaterial(int mesh,int* text1,int* text2,int* effect,DWORD*
ambient,float* amount,bool* u1,bool* v1,bool* u2,bool* v2,float* meshalpha);
Get the parameters of this mesh.
mesh: the id of asked mesh.
text1[out]: id of first texture of this mesh.
text2[out]: id of second texture of this mesh.
effect: type of effects of this mesh
.
ambient,amount: It is not supported now.
Meshalpha: 0-1. 1 is the solid.