bool CreateD3DXTextMesh(LPD3DXMESH* mesh,char* str,char* font,float size,float strike,float x,float y,float xalign,float yalign)



    It craate a new 3D text obejct.
    mesh[out]: pointer to the new 3D text object.
    str: the text
    font: type of font
    size: size of font
    strike: depth of font
    x,y: the object coordinates
    xaling,yalign: [0..1] percent of full left/up align.

    Result:
    Success